After 20 years of intergalactic war, humanity must make a final stand against the Ma'har invaders. Dispatched to the treacherous deserts of Gauda Prime, Lieutenant Sharp and his unit must find and destroy the enemy's central weapon, the dreaded Ma'har dream machine. The obstacles are daunting- giant mutated creatures and an army of zombified sand troopers stand between the unit and their objective. They must thwart a devious politician and her hideously disfigured mercenary, The Face. Political intrigue will prove as challenging as the monstrous faun of Gauda Prime but Sharp's team are humanity's only fighting chance against the deadly Ma'har armada.
Practical Effects
Mutated creatures built with visible love and glue.
Costume
The Face's disfigurement: peak prosthetic ambition.
Director
Christian Viel
Trivia, insights & behind the scenes
Christian Viel shot this back-to-back with another Bradshaw vehicle, recycling the same desert location and probably the same catering.
The 'Ma'har' name and dream weapon concept borrow heavily from Dune's Bene Gesserit without the budget for sandworms.
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